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Latest Blog Posts

How to create realistic lens blur and depth in HitFilm

Want to level up the quality of your composites? While not usually the focus of the scene, the type of blur you use in your VFX work can make a huge difference in the overall realism of the shot. In this tutorial, Zach introduces you to the Lens Blur effect and explains how it can be used

How to create a freeze time effect

Inspired by the most iconic scene from The Matrix, the bullet time effect is the best way to capture the most intense action scenes! Today we’re using HitFilm Pro and its built-in Foundry Camera Tracker effect along with footage taken with CamTrackAR to show you how it can be done easily and on a low budget.

Color-corrected-skin-tones-girl-on-street-color-separation

How to color correct skin tones in any NLE

Learning how to color correct skin tones can be a difficult thing to master. Luckily, finding that ‘sweet spot’ is a lot easier than it seems and can be achieved in a few easy steps. In this article, we’ll show you how to color correct skin tones in any NLE.

How to use Foundry’s 3D Camera Tracker in HitFilm

Add 3D models and VFX to your video footage with the Foundry 3D Camera Tracker! This tool (included in HitFilm Pro and can be tried for FREE) allows you to take any pre-recorded footage, track it, and add CG elements flawlessly, creating incredible levels of realism, production value, and storytelling potential. Zach takes you through the entire process so that you’ll be able to create the VFX shots you’ve always wanted.

Galaxy Swirl Hubble Telescope - HitFilm Pro

HitFilm 3 Pro Update #4

Introducing the 'End Credits Crawl' effect in HitFilm Pro 3.4. Learn more in our latest blog and get your download.

We’re currently in Austin attending SXSW but that’s not going to stop us from releasing the fourth free update for HitFilm 3 Pro. There’s another brand new effect added in today’s update, designed to make your life easier.

End credits crawl

In the previous update, we introduced the Pulp Sci-Fi Title Crawl, which perfectly recreates Star Wars-style opening credits. Update #4 adds the End Credits Crawl, an effect designed specifically for scrolling end credits.

End credits crawl

The effect is split into multiple design elements and automatically reflows text and adjusts the layout depending on the copy you provide. Formatting and layout for element titles, role descriptions and names can be adjusted independently, giving you a lot of flexibility within the core framework.

If you omit titles or roles, the layout will be automatically updated to still make sense. For example, here’s an alternative version of the previous example, with the ‘camera team’ changed to a two-column list of names:

End credits crawl effect 2

That was achieved simply by removing the ‘roles’ and adding a title to the element. The effect adjusted the layout based on the data provided.

Due to the credits being created as a normal effect in HitFilm, you can then further customize the look by mixing in additional effects and techniques. For example, here’s a credits scroll turned into a 3D layer with extrusion, a rotating camera with shallow DoF and a dusty, atmospheric particle effect:

Factor in HitFilm 3 Pro’s ability to import 3D models and you’re suddenly looking at being able to make sophisticated credits sequences reminiscent of The Avengers and Pacific Rim. Whether it’s a simple scroll or something more complicated, HitFilm’s got the tools.

Art of the Title

Art of the Title page

Looking for inspiration? Your first port of call should be Art of the Title, an incredible resource for designers which highlights professional title sequences and interviews the creative people behind them. It covers movies, television and games and should be bookmarked by all.

Fixes & tweaks

Update #4 also includes a range of improvements to overall stability. Here are the highlights:

  • Fixed playhead sometimes not moving to the correct position during an overlay edit
  • Corrected styling issues in the Lifetime panel
  • Fixed an issue where the hardware ID in activation was incorrect
  • Mended a possible crash in the Lifetime panel
  • Fixed playhead sometimes not updating correctly in the Trimmer
  • Rectified a rare crash when turning motion blur off in a composite shot
  • Fixed audio being played in the Trimmer when when selecting an audio-only clip in the Media panel
  • Corrected an issue where proxying could fail due to low disk space even if disk space management was turned off
  • Fixed an issue where the 3D import dialog did not load the default preview environment map on Mac

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Kirstie Tostevin

Kirstie Tostevin

I'm a writer, creator, and positive thinker! I've never felt more at home than in this community and heading up FXhome's Marketing team. Together, we're making the industry more accessible and the world a brighter place through fun content and incredible software! It's a great day to be a creator.
Kirstie Tostevin

Kirstie Tostevin

I'm a writer, creator, and positive thinker! I've never felt more at home than in this community and heading up FXhome's Marketing team. Together, we're making the industry more accessible and the world a brighter place through fun content and incredible software! It's a great day to be a creator.