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Ignite Pro 5 Features and Specifications

All features

Wherever, whenever

Ignite Pro gives you 190 powerful plugins to use in your existing editor or compositor. Experiment with over 565 visual effects, presets, and color analysis and correction tools – without ever toggling between software. Check plugin compatibility for all platforms »
  • Adobe After Effects CC (2020)
  • Adobe Premiere Pro CC (2020)
  • Apple Final Cut Pro X (10.4.8)
  • Apple Motion (5.4.5)
  • Avid Media Composer (2020.6)
  • Blackmagic Design DaVinci Resolve 16 (16.2.5)
  • Grass Valley EDIUS 9 (9.52) & EDIUS X
  • Sony Catalyst Edit (2019)
  • Foundry Nuke 12.2
  • VEGAS Pro 18 (18.0.284)

360° video

These tools are designed specifically for working with 360° video.

360 Animated Lasers

With this effect, animated lasers can now be place into 360° footage.

360 Blur

Allows you to add Blur effects to 360° video.

360 Bulge

Creates the illusion of a bulging shape pushing through the layer in a 360° video.

360 Channel Blur

Blurs channels individually within a 360° video. Useful for creating the impression of chromatic aberration.

360 Fisheye Converter

Turns 360° fisheye view footage into a format that can be displayed as a regular 360° video.

360 Fractal Noise

Generates a range of textures using procedural methods in 360° video.

360 Glow

Adds a glowing aura to bright areas of the layer within a 360° video. Per Channel Intensity properties enable you to shift the glow color. Advanced options provide further customization of the glow’s appearance, including creating a specific color gradient.

360 Glow Darks

Functions in a similar way to a standard glow but affects dark areas rather than light areas in 360° video.

360 Lightsword (2-point Auto)

Provides a rapid method of applying lightsword effects to your 360° film requiring the placing of a point on the hilt and a point on the blade tip.

360 Lightsword (4-point Manual)

Allows you to implement lightsword effects into360° film with precise positioning, with two points defining the edges of the hilt and two points defining the edges of the blade tip.

360 Lightsword (Glow Only)

Applies the lightsword effect’s custom glow behavior to any 360° video layer, without providing an interface, for easy lightsword generation.

360 Magnify

Zooms in on a specific area of the 360° video layer. The shape, size, and position of the magnification can all be changed.

360 Neon Path

Just add the neon effect to text and shape layers of the 360° video to create life-like neon sign graphics that interact with surrounding elements.

360 Text

Apply advanced, customizable text to your 360° footage.

360 Twirl

Twists the 360° video layer around the effect’s center point.

360 Unsharpen

Used to highlight the detail within a 360° video.

360 Video Transform

This effect can be applied to 360° video footage, adjusting the position of the video layer without losing its wrap-around appearance. It can also be used effectively on wrap-around environment maps.

360 Viewer

Apply this effect to a 360° video layer to wrap the layer onto a spherical shape for viewing. This wraps the selected layer onto a spherical shape. When placed as the bottom layer in a 3D composite shot, this creates a convincing, wrap-around background for 3D shots. Examples would be a sky background for a cityscape or plane shot, or a space nebula for a spaceship fly-by. The environment map viewer will automatically update as the camera is panned in all directions.

Blurs

The Blurs folder contains all of the blur-related effects.

Bilateral Blur

Smooths images for a softer, untextured appearance, while retaining fine edge detail.

Diffuse

Creates a soft focus appearance.

Lens Blur

The lens blur is designed to more closely mimic the depth of field bokeh effects created by real lenses. It can be used in conjunction with a depth map to blur different areas of the frame to different degrees selectively.

Motion Blur

This uses optical flow techniques to identify movement in a layer and apply artificial motion blur, which can be very useful for animation or adding exaggerated motion blur to a live-action shot.

Radial Blur

Creates a circular-shaped blur. The center of the blur can also be moved using the control point in the Viewer.

Zoom Blur

Creates a blur emanating from a central point. The center of the blur can also be moved using the control point in the Viewer.

Channel

Channel effects are used to manipulate the channels in a layer, such as RGB or luminance.

Channel Blur

Blurs channels individually. Useful for creating the impression of chromatic aberration.

Channel Mixer

Used to mix the color channels. The red channel can have some of the blue channel introduced to it, for example.

Channel Swapper

Replaces channels with other channels. For example, you can have a layer’s alpha (transparency) set to correspond to its red values or saturation. This is useful for both color grading and compositing.

Channel Time Shift

Moves red, green, and blue channels backward or forwards individually in time.

Chromatic Aberration

Creating glitchy RGB split effects or adds some color variation to your image.

Color correction

Color correction effects are designed to enhance the visual quality of layers by adjusting their colors. Color correction is intended for the initial color manipulation and for fixing problems.

Auto Color

This effect automatically adjusts the layer’s color. You can set a threshold that leaves colors below it unaffected. Blend with the original to add a more subtle version of the Auto Color effect – higher values retain more of the original color. Or choose to manually select a frame to use as the source for the automatic adjustment using the ‘Select Frame’ function.

Auto Contrast

Works in the same way the Auto Color effect works but adjusts the contrast based on the same properties; threshold, blend with original, or select frame.

Auto Levels

Works in the same way the Auto Color effect works but adjusts levels based on the same properties; threshold, blend with original or select frame.

Color Temperature

Use to warm or cool the colors in your layer. Color temperature is measured in Kelvin.

Crush Blacks & Whites

An alternative to simply altering the contrast, enabling you to change the black and white points separately for finer control.

Custom Gray

This creates a grayscale image while providing finer control over how that image is generated. This is useful for creating specific black and white looks, as each RGB channel can be emphasized to a lesser or greater degree, providing fine control over contrast.

Dehaze

Add or remove mist and fog from your video to enhance the atmosphere and get the look you want.

Exposure Pro

Blown out whites are a thing of the past. Bring back the definition to your shots with this powerful effect.

Hotspots

A quick and easy way to isolate and alter the bright areas of your layer. Hotspots allow you to select and modify your image’s brightest areas based on a user-defined brightness threshold.

Pro Skin Retouch

Apply realistic and subtle post-production make-up to your actors, with fine control over skin color, detection thresholds, skin treatment, and highlight glow.

White Balance

If your video was shot with incorrect white balance or has an undesirable color shift, this effect can help to correct the problem. Use the color pipette to select a part of the video that should be white (or neutral gray), and the layer will be corrected.

Color grading

Color grading effects are for giving your project a unique visual style.

Bleach Bypass

Simulates the harsh, high contrast look of bleach bypass film processing. Often used for war movies.

Cine Style

Using an s-curve shift, cine style creates a cinematic, Hollywood-style look. It is a fast method for achieving a professional, high quality finish. While it offers a rapid grade, it still provides controls for fine-tuning the appearance.

Color Vibrance

This effect is ideal for adding color to grayscale, procedural effects such as particles and textures.

Day For Night

A quick way to convert a shot filmed in the day to having the appearance of being filmed at night. Applies a gradient based on the Horizon property, with separate controls for the near and far areas.

Duo Tone

Creates a two tone look based on two specified colors. Threshold is used to adjust the location color split in the image’s brightness scale, while softness is used to adjust the overall contrast.

Grading Transfer

This is a quick way to grade based on an existing source by matching one layer’s appearance to another. The transferred grade can then be further customized, either globally or specific to the shadows, mid-tones, and highlights. Brightness shift affects how much of the source’s brightness is transferred, while chrominance shift affects how much of the source’s color is transferred.

Hue Colorize

Applies a new hue to the layer.

Hue Shift

Moves the entire color spectrum of the layer through different hues.

LUT

LUT files (.cube) are used to transform color values, ensuring accurate color correction across multiple software and hardware setups. They provide a powerful way to create a one-click grade, simulating specific film stocks and processing techniques. Applying a LUT to flat footage can produce high-quality results very quickly.

Shadows & Highlights

Provides fine control over the contrast and sharpness of a layer.

Two Strip Color

Simulates the two-strip color film process. More information on the process can be found in this Wikipedia article.

Three Strip Color

Simulates the three-strip color film process commonly used in the early days of color film, resulting in richer, deeper colors.

Vibrance

Adds pop to your image, emphasizing edge detail by increasing local contrast.

Vignette

Adds a colored overlay to the edges of the layer. You can customize the color, shape and softness of the vignette.

Vignette Exposure

Adjusts the exposure at the edges of the frame instead of applying an overlay, producing a subtler and more natural vignetting result. The vignette can also be pushed brighter, which creates a halo effect, or can be used to reduce the effects of unwanted vignetting in the source footage.

Distort

The Distort effects are used to change the shape and behaviour of a layer.

Block Displacement

Splits the video into a grid of blocks, allowing you to swap them around or randomize them.

Bulge

Creates the illusion of a bulging shape pushing through the layer. You can choose from multiple shapes and adjust the size and shape of the bulge.

Chromenator

Creates the appearance of liquid metal.

Derez

Custom-built for RocketJump’s Video Game High School web series. Creates a digital glitching appearance.

Displacement

Shifts the pixels in specific directions according to the displacement source. This can create excellent invisibility and other distortion effects. You can select the source layer and source channels, and adjust the strength of the displacement.

Energy Distortion

Distorts your footage based on a procedurally generated fractal pattern. You can adjust the appearance of the distortion using the controls.

Fluid Distortion

Distorts your footage based on a procedurally generated fractal pattern. You can adjust the appearance of the distortion using the controls.

Heat Distortion

Applies automatic heat distortion with built-in displacement and diffusion. The behavior of the distortion can be adjusted for faster or slower movement.

Insect Vision

Creates the tiled appearance of a multi-faceted insect eye.

Magnify

Zooms in on a specific area of the layer. The shape, size, and position of the magnification can all be changed.

Mosaic

Creates a tiled, mosaic appearance by reducing the number of distinct pixels in the layer.

Puppet

Quickly adds natural motion to raster images and vector graphics, including still images, shapes, and text characters. The Puppet effect works by deforming part of an image according to the positions of pins that you place and move. These pins define what parts of the image should move, what parts should remain rigid, and what parts should be in front when parts overlap.

Smoke Distortion

Distorts your footage based on a procedurally generated fractal pattern. You can adjust the appearance of the distortion using the controls.

Twirl

Twists the layer around the effect’s center point.

Waves

Creates a corrugated effect. You can also choose another layer as the displacement source and alter the lighting on the wave’s bright and dark sides.

Witness Protection

This is a quick way to obscure an item within a shot, such as a face, number plate or product logo. You can choose between blur or pixelate styles.

Generate

The Generate effects are used to create new visual elements. These can be applied to layers like any other effect.

3D Extrusion

Creates the appearance of 3D depth in a flat 2D layer. This is often used to enhance titles but can be used on any layer.

Animated Lasers

Designed to create laser bolts that fire from one point to another. The lasers can be constructed from multiple lines, which can be further manipulated into spirals, expanding the effect to be useful in motion graphics animation.

Audio Spectrum

Generate spectrum based on an audio layer. The appearance of the spectrum and waveforms can be heavily customized, while the behavior is determined via the audio input controls.

Audio Waveform

Generate waveform patterns based on an audio layer. The appearance of the spectrum and waveforms can be heavily customized, while behavior is determined via the audio input controls.

Auto Volumetrics

Generates volumetric lighting effects which can be positioned in 3D space. The volumetric rays are based on a source layer.

Caustics

Simulates the distortion caused by seeing through a body of water.

End Credits Crawl

Creates scrolling end credits with automatic formatting and animation, designed to mimic classic feature film credits.

Clone

The clone stamp is useful for duplicating or removing specific parts of a layer.

Clouds

Generates a moving, randomly generated cloud texture.

Distance Field

Generate grayscale maps where each pixel will be colored based on its distance from a layer’s edge. Add in a couple of luminance keys, use the coloring tools to remap your blacks and whites, and you’ve got even more ways to boost the glow or shadow on your footage.

Drop Shadow

Adds a drop shadow to the layer. You can change the shadow’s scale, distance, and appearance or choose to render the shadow without the layer.

Fractal Noise

Generates a range of textures using procedural methods.

Grid

Creates a grid pattern. You can adjust the spacing and size of the grid lines.

Hyperdrive

Generates a spray of streaking stars, complete with built-in animation and customization.

Letterbox

The fastest and easiest way to add letterboxing to your movie. Presets enable you to pick from standard film aspect ratios quickly.

Lightsword (2-Point Auto)

Provides a rapid method of applying lightsword effects to your film, requiring placing a point on the hilt and a point on the blade tip. Once these points are tracked to the lightsword blade’s movement, Ignite will automatically calculate the appropriate motion blur based on the speed at which the blade is moving.

Lightsword (4-Point Manual)

Allows the ability to implement lightsword effects with precise positioning, with two points defining the edges of the hilt and two points defining the edges of the blade tip. Precisely positioning each corner gives you full control over the exact shape of the blade on every frame. This can be useful for artificially enhancing the motion blur of the blade movement to create the classic ‘fanning’ effect.

Lightsword (Glow Only)

Applies the lightsword effect’s custom glow behavior to any layer, without providing an interface, for easy lightsword generation. This is useful for creating other neon and laser effects.

Lightsword Ultra (2-Point Auto)

Provides a rapid method of applying lightsword effects requiring placing a point on the hilt and a point on the blade tip. Once these points are tracked to the lightsword blade’s movement, Ignite will automatically calculate the appropriate motion blur based on the speed at which the blade is moving. The Ultra version of the effect integrates various distortion types into the effect, altering the core shape, the glow shape, and distorting the background’s appearance through the effect.

Lightsword Ultra (4-Point Manual)

Allows implementation of lightsword effects with precise positioning, with two points defining the edges of the hilt and two points defining the edges of the blade tip. Precisely positioning each corner gives you full control over the exact shape of the blade on every frame. This can be useful for artificially enhancing the motion blur of the blade movement to create the classic ‘fanning’ effect. The Ultra version of the effect integrates various distortion types into the effect, altering the core shape, the glow shape, and distorting the background’s appearance through the effect.

Lightsword Ultra (Glow Only)

Applies the lightsword effect’s custom glow behavior to any layer for easy lightsword generation. This is useful for creating other neon and laser effects. The Ultra version of the effect integrates various distortion types into the effect, altering the core shape, the glow shape, and distorting the background’s appearance through the effect.

Neon Path

Create stunning neon sign graphics straight out of a dystopian metropolis or middle-of-nowhere motel. Just add the neon effect to text and shape layers to create life-like neon sign graphics that interact with surrounding elements.

Picture in Picture (PiP)

Quickly position one clip inside another with different scales and position relative to the layer (e.g. top left, bottom right etc).

Pond Ripple

Creates ripples which expand and distort the layer. The size and behavior of the ripples can be adjusted.

Dimension Rift (Portal)

Instantly create a wormhole-style rift in space.

Radio Waves

Creates customizable geometric shapes that can be warped and animated.

Reflection

A quick and easy way to create a reflection of the layer.

Sphere

Creates a sphere that reflects its surroundings.

Split Screen Masking

Provides a quick way to set up various split-screen layouts. Numerous screen layout presets are included, which can be further customized.

Pulp Sci-fi Title Crawl

An instant way to get perfect Star Wars and Flash Gordon-style openings, complete with separate sections for the teaser, main title, and the crawl itself.

Text

Apply advanced, customizable text to your footage.

Tile

A quick and easy way to tile the layer without needing to create duplicates.

Timecode

Generates a counter showing the current position in time of the layer or timeline.

Gradients & fills

A range of gradients and fills are provided. These can be extremely useful when used in conjunction with other effects.

4-Point Color Gradient

Generates a 4-color gradient. The colors and mixing of the colors can be changed, as can the gradient points’ position.

Color Gradient

Creates a 2-point gradient of color.

Radial Gradient

Creates a circular color gradient. The size, position, and shape of the gradient can all be tweaked.

Grunge

The grunge effects are a set of effects for creating the appearance of old or damaged video.

Dot Matrix

Similar to the Half Tone effect, Dot Matrix creates a look similar to a black and white newspaper print, but dots are based on a grid of squares. These squares always have a gap between them, and the intensity of each square can be decreased randomly.

Film Damage

Simulates the problems caused by a poorly projected film, including grain, stains, dust and scratches, frame shake, and flickering. You can control each of the elements individually to get the exact look you want.

Film Grain

Generates a realistic grain based on 8mm, 16mm, or 32mm film stock.

Flicker

Introduces a random flickering to the layer. The behavior of the flicker can be finely customized.

Grain

This effect provides fine control over the size of the grain.

Half Tone

Turns the layer into a half tone image, similar to black and white newspaper print.

Half Tone Color

A color variation of the half tone effect.

Jitter

Creates glitches in video playback order, shuffling the order of frames.

Lens Dirt

Simulates dirt on the camera lens and in-lens reflection.

Noise

The basic noise effect provides a fixed-size noise.

Pixel Sort

Sorts the pixels in the video based on brightness. Create amazingly stylized effects, as seen in many popular films, including Ghost in the Shell.

Scan Lines

Creates scan lines as seen on some monitor displays when filmed.

Shake

Adds artificial camera shake to the layer. This can be useful for adding shake to explosive effects or adding a sense of a handheld camera to a tripod shot.

Stutter

Reduces the number of frames used during playback of the layer, creating the impression of the video momentarily freezing.

TV Damage

Simulates the appearance of a badly tuned television signal. Each element can be customized individually to create the exact look you want.

Keying

Ignite includes several effects for keying your layers, using advanced technology.

Alpha Brightness & Contrast

Adjust a layer’s alpha channel brightness and contrast to tweak the edges of a composite.

Chroma Key

This advanced keyer provides fine control over your keying.

Chroma UV Blur

The UV blur can be essential depending on the way your video camera stores its data. After keying some video, you may notice a pixelated ‘stepping’ around the edge of the key. If this occurs, add a chroma UV blur before the key itself. This will help to smooth out the edge.

Color Difference Key

This is a simpler keyer than the chroma key effect and is used for removing green screen and blue screen backgrounds from video and images.

Crush Blacks & Whites Alpha

Similar to the normal Crush Blacks & Whites effect but only affects the alpha channel. Crushing the blacks can remove lingering areas of your keyed area while clamping the white can help to fill transparent areas in your subject.

Demult

Quickly key out the background from stock footage shot on black and generate an embedded alpha channel. Very useful for compositing smoke, explosions, and similar.

Difference Key

Keys areas of a layer based on differences with another layer.

Erode White

The erode effect gradually removes the edge of a layer’s alpha channel.

Hue & RGB Key

This effect keys the layer based on a color of your choice. You can pick between using the hue or RGB values.

Invert Alpha

Inverts the layer’s alpha channel.

Light Wrap

You can often improve composites using light wrap, which enables light from another layer to bleed onto the keyed layer.

Luminance Key

This effect keys the layer based on its brightness. This can be particularly useful for sky replacement.

Matte Cleaner

After keying a layer you can use the matte cleaner to tidy up the composite.

Remove Color Matting

When using stock footage, this effect can be used to reduce dark areas in the composited element.

Remove Stock Background

Quickly and easily removes the black or white background from your stock footage.

Set Matte

Enables you to use channels from another layer on the current layer. This can be particularly useful if you want to use the alpha channel from another layer.

Spill Removal

When working with green screen and blue screen you can sometimes find slight color fringing around the edge of a key after the screen has been removed. The spill removal effect removes or reduces this color fringing.

Lights & Flares

Ignite Pro contains a variety of useful light and flare effects to help pull your viewer into the scene, adding realism and depth.

Anamorphic Lens Flares

Simulates the use of an anamorphic lens, creating broad flares based on the source layer.

Auto Light Flares

The auto light flares effect shares many properties with the light flares effect. The primary difference is that Auto Light Flares identifies bright areas in the layer and applies light flares automatically, adjusting intensity and scale based on the source.

Gleam

Creates the impression of rays of light shining out from a central point. The appearance of the rays can be heavily customized.

Glow

Adds a glowing aura to bright areas of the layer. Per Channel Intensity properties enable you to shift the glow color. Advanced options provide further customization of the Glow’s appearance, including creating a specific color gradient.

Inner Glow

Create soft glow effects around the inside edge of your layers whilst also fully customizing the glow effect’s size and color.

Light Flares

Generates a wide variety of heavily customizable and realistic lens flares and lights, creating a limitless variety of looks.

Light Leak

Generates an evolving pattern of color gradients, simulating light leaking into the camera during shooting.

Light Rays

Though similar in immediate appearance to Gleam, Light Rays generates a more realistic illusion of light emitting from a central point.

Light Streaks

Creates a range of light streaks based on the source layer. Ideal for creating the kind of lens aberrations caused by anamorphic lenses.

Neon Glow

Creates a glowing edge around a layer’s alpha channel. This is particularly useful for effects such as lasers and lightsabers.

Outer Glow

This effect works in the same way the Inner Glow does, except it affects the layer’s outer edge.

Particles & Simulation

A whole range of immersive functions allowing you to add additional elements to your scene in the form of particles and simulations.

Atomic Particles

Atomic particles are array-based, which means they use regimented grids of particles. Although applied as a 2D effect, atomic particles are simulated in 3D and can be rotated around using a 3D camera.

Blood Spray

Creates a spray of blood that jets out from the center point. The effect can also simulate the blood impacting on a surface.

Fire

The Fire effect creates procedurally generated flames. There are numerous settings to control the behavior and appearance of the fire.

Gunfire (3D)

Ignite’s gunfire effect uses a highly customized version of the particle simulator and is the best tool for creating CG muzzle flashes.

Lightning & Electricity

Ignite’s lightning generator can create a limitless variety of electrical effects.

Rain On Glass

Simulates the effect of rain falling on glass without the need to leave your camera out in a storm.

Shatter

The Shatter effect is used to break a layer into 3D chunks.

Scene

The scene effects are designed to enhance the 3D compositing environment.

Parallax

The parallax effect creates the illusion of 3D depth in a 2D layer.

Projector

Camera projection can be used to project a camera’s view onto a layer. This can be used for object removal, converting still images into 3D scenes, and projecting 2D effects onto 3D angles.

Surface Studio

This powerful tool lets you generate smooth or roughly textured metallic and vitreous surfaces on any text or layers. You can drop a clear PNG file into your editor and turn it into a worn road sign or transform your intro titles into an epic, cinematic masterpiece.

Sharpen

The sharpen effects give access to new ways to sharpen your footage for a unique look.

Highpass Sharpen

Applies sharpening to a select region of your footage. This results in a more natural-looking sharpen.

Stylize

The Stylize effects offer more extreme color grading options and often combine multiple techniques into a single effect.

Cartoon

Creates the appearance of a cartoon drawing, with smoothed colors and lines drawn over edges.

Emboss

Creates the illusion of a textured image, based on the source layer, similar to a clay imprint.

Find Edges

Reduces the layer to only showing edge areas.

Glow Darks

Functions in a similar way to a standard glow but affects dark areas rather than light areas.

Leave Color

Desaturates the layer except for the chosen color.

Posterize

Reduces the color detail in the layer to create blocks of color.

Solarize

Creates the appearance of a film negative that has been exposed to light during development.

Threshold

Reduces the layer to just two colors. You can specify the colors, and the threshold changes the emphasis of the effect.

Tint

Tints the layer, shifting dark and light areas towards your specified colors.

Temporal

Temporal effects alter layers based on time, adjusting elements of your film as it plays.

Echo

Creates repeated versions of the layer, offset in time, which are blended onto the current frame.

Motion Trails

Adds a fake motion blur based on the movement of the layer.

Speed

Changes the playback speed of the layer.

Time Displacement

Displaces the layer based on time. You can displace using the layer itself or another layer.

Time Reverse

Plays the layer in reverse frame order.

Video clean-up

These effects provide useful tools for improving the quality of your video footage and fixing common issues.

Crop & Pan

Allows you to zero in on a specific area of your video easily. This is useful for drawing your audience’s attention to a section of the screen or cropping out unwanted information.

Clone Stamp

The clone stamp is useful for duplicating or removing specific parts of a layer.

Denoise

Professional noise reduction is possible with the Denoise effect.

Grain Removal

Basic grain removal.

Rolling Shutter

Some capture methods used by video cameras produce an effect called rolling shutter. This is particularly common with DSLR cameras. Rolling shutter can be identified by a wobbling, jelly-like instability in the frame during rapid movement.

Wire Removal

Easily remove wires from your shot using this tool to paint them out.

Warp

These effects stretch and push your layers into new shapes.

Bezier Warp

Provides the ability to distort the layer and fold it into new shapes. It is generally easier to use the Viewer controls.

Action Cam Lens Distort

Adds or removes fisheye lens distortion. Several presets are provided specifically for use with GoPro cameras, making it simple to composite layers naturally into GoPro footage or to adjust GoPro footage to match traditional lenses.

Spherical Warp

Creates the appearance of a fisheye lens, as if wrapping the layer around a concave or convex surface.

GoPro Lens Reframe

Allows you to make adjustments to your 360 photos and videos, adjustment of lens curvature, and adjustable motion blur.

Lens Distort

Can be used to simulate lens distortion or remove unwanted distortion (such as from fisheye camera lenses).

Action Cam Crop

Allows you to easily crop footage from fisheye camera footage.

Perspective Warp

Simulates rotating the layer in 3D.

Polar Warp

Wraps the layer into a circular shape.

Quad Warp

Adds quad controls to the layer so that you can change its shape by moving its corners.

Vortex Displacement Warp

Similar to the Twirl effect but with additional displacement and vortex controls for pinching and stretching the affected area.

Under the hood

Ignite Pro is multi-core and GPU accelerated. It has seen some vast improvements under the hood providing superior performance and speed like you’ve never seen before.

  • Apple: macOS 10.15 Catalina, macOS 10.14 Mojave, or 10.13 High Sierra
  • Windows: Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)
  • Internet connection: Required for online activation
  • Processor: 4th Generation Intel® Core™ Processors or AMD equivalent.
  • RAM: 4GB (8 GB Recommended)
  • Graphics card:
    • NVIDIA GeForce 600 (Kepler) series (2012)
    • AMD Radeon R5 240 (2013)
    • Intel HD Graphics 5000 (GT3) (2013)
    • Video memory 1 GB minimum (2GB or more required for 4K UHD.)
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