Nice! Free education!...Thanks Terry 👍
Just in case I don't pull something together before Hallowe'en, I wanted to show off this one shot...Of course, as with all of us, I am not 100% happy with it...yet.
Skeleton model courtesy of Diego Luján García at SketchFab
I textured it up a bit and made it burst into flames in Blender and exported as a PNG sequence which I compliled in Hitfilm 13.1 Pro.
That is really neat.
I am not at all happy with this years presentation. I decided last minute to even do one after @Graymotion and @FilmSensei live streamed about the skeleton model about 2 weeks ago, and I I just flat ran out of time to tweak it to where I envisioned it. I also never got my Doctor Strange appearance cutaways filmed for inclusion because I spent so much time trying to sort Eevee and it's transparency issues (I tried every trick I could find but nothing seemed to work.) The gate and fence stuff had to be done in cycles which was a time-killer and you can really tell the difference from the end stuff in Eevee. The fire was a problem in Eevee as well because you can't use the Transparency for the background in that and rendering with all black caused problems in shadows when Demult or Luminence keying. Apologies to all.
@tddavis It's always about learning... no apologies necessary!
That was a TREAT. :-)
Thank you both for being kind and generous with your time
Pretty good @tddavis .
@spydurhank Thanks you, too. Now that I'm not under the gun I can devote some time to the latest Filmer goodies
👍 - I dunno Terry...I'd say you did just fine and no need for apologies. Thanks for the treat!
I enjoyed it!.
Hey, I didn't even get mine finished!
So, I love to punish myself...I guess, and I went to fiddling aroubd with the gate and fence assets in Eevee some more and found there was something in the node setup that imported with FBX file that Eevee did not like. After I deleted it all and set one up from a tutorial on Eevee and Alpha pngs files I got it to work properly. Now, if I can just work out fire and alpha in Eevee! All the while making progress through @FilmSensei 's new Udemy course on Hitfilm. Good stuff... There's so much in Hitfilm that I have never messed with cause I'm dumb and his course showing them and why is a huge eye-opener.
Thanks Terry for your very kind words!
@Triem23 Related to your recent post in another thread, I've been thinking about upgrading my NVidia 1060 6GB to either a 1660 Super :
or a 2060 Super:
I was wondering if you had any recommendation on which would be the better upgrade from my current 1060 at the best price differential. I know next to nothing about benchmarks and specs and often times buy on a whim and budget considerations instead of logical, reasoned specs.
I had never heard of the cyrptomatte feature in Blender 2.8 until earlier today and now here is the 2nd tutorial popping up on my Youtube. It's basically pretty much the same info as the one I put into @GrayMotion 's thread but there is a bit more technical info in this one, I think:
Had a little play around with this wonderful free model @Stargazer54 FlyingBanana78 linked to in another thread. I haven't had the chance to follow the tutorial yet but the rig is super intuitive and by far the easiest to play with. Woke up in a coughing fit from this darn sinus infection at 2 am and managed to do this and get it rendering pretty quick then feel asleep in the recliner
@tddavis Not sure I'm the one who posted the link but that looks pretty darn good! Love the backlit peach fuzz on the head.
@Stargazer54 Mea culpa, sir. My faulty memory got me. .. It was @FlyingBanana78 who I should have tagged but I went over to my thread and promptly forgot who I should.
BTW, I had nothing to do with the fuzz or anything there except the animator movement. It's straight out the box so to speak. I went and patreoned this guy cause his work is fantastic and free.
@tddavis no worries on the tagging, but yeah I was kind of amazed at the quality especially for a freebie. Glad you liked it.
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