Is there an option to have a point (or camera, or anything else) move from keyframe to keyframe without 'wobble' on the position property?
eg. If I have three keyframes creating a triangle. The first two points are along the base and the third is above them in the middle. When the point animates between the first two points is moves off the line to go around point 2. Like a car rounding a corner.
I have all the points set to "linear". (I thought that Smooth would give that effect)
But I have found that both linear and smooth travel the exact same path. The only difference is that smooth has the speed changes.
If there any option to just have the point tween directly from keyframe to keyframe? Or is there something I can do to achieve that effect?