I'm trying to achieve a scene with a 3D Text reflecting water, but with an extra texture on the text. I was thinking about using surface studio on my text by it went pretty wrong.
Here is my simple text with reflection:
When I apply surface studio on the text layer, it mess everything:
Could someone give me a tip on what I'm doing wrong?
EDIT : If I tick "Generate" under "Height map" for Surface 1, it works. Don't know why, but it'll do the job.