Files from anywhere on your computer can be imported to HitFilm for use in your project. Imported files are listed in the Project Media list in the Media panel.
About source files and media
When you import a file to HitFilm it creates a reference to the original file which is listed in the Project Media list.
Anything you do with media in HitFilm will not affect the original source file - so you can delete, trim, cut and apply as many effects as you want without altering the file on your hard drive.
It should be noted that because HitFilm references the original file you should not move, delete or rename it as this will cause the imported files to go 'offline' in your projects. For more information on this have a read of the Relinking offline files chapter.
As projects only include references to the source files, if you want to transfer the project to a different computer or create a comprehensive backup, make sure you include all the source files as well!
Importing video, audio and image files
Video, audio and image files can all be imported into HitFilm. A variety of different formats are supported.
There are three ways to import files to HitFilm:
|1.||Click the Import... button in the media panel to display a standard file browser window. You can use this to locate and import individual or multiple files.|
|2.||Drag files from any Windows Explorer window into the HitFilm Media panel.|
|3.||Right click in the Project Media list and choose Import... from the menu.|
Importing image sequences
You can also import image sequences to HitFilm.
To import an image sequence, click on the drop-down arrow next to the Import... button and select Image sequence from the menu. You can then select the folder that contains the image sequence, which will be imported as a single Media asset.
Image sequences are individual image files that are numbered in sequential order. When played one after another in order the images form the frames of a moving video sequence. Most video, 3D and animation software can export to image sequence formats.
Importing 3D camera tracking data
HitFilm Ultimate only
3D camera tracking data created in software such as PFTrack, Boujou, SynthEyes and Voodoo can be imported into HitFilm Ultimate.
The data file must be in the .ma format.
To import 3D camera tracking data, click on the drop-down arrow next to the Import... button and select 3D camera tracking data from the menu.
When a .ma file is imported it is automatically converted into a composite shot, which is opened on the timeline. The 3D camera will be automatically keyframed according to the tracking data and multiple feature points will be created in the 3D scene.
A composite shot created by importing 3D camera tracking data is the same as any other composite shot.
Working with media
For details on using imported files in your timelines, read the Adding clips to the timeline chapter.
RECAP Your video, image and audio files need to be imported before they can be used in a project.