Rain On Glass

Rain On Glass

Realistic generation of water droplets impacting and running down the camera lens, with automatic refraction.



Drops per Second

Defines the number of droplets created each second.

Rain Drop Size

Adjusts the size of the raindrops.


Generates a new random pattern of raindrops.

Layer Tiling

Alters behavior at the edge of frame.

Layer Scale

The automatic diffraction causes the layer to be scaled down by default. This can be used to resize the layer as required.

Glass Thickness

Determines the thickness of the glass.

Layer Distance

Determines the distance between the layer and the back of the glass.

Environment Map

An environment map can be selected. This adds definition to the raindrops by adding a reflection layer to the glass pane.