Creating composite shots

Creating composite shots

Creating new composite shots new-add-plus@2x

To create a new composite shot click the New button in the Media panel and select composite shot from the menu. You can then set up your composite shot manually according to your requirements.

Composite shot properties are similar to the new project settings, with multiple templates provided for common video formats.

The advanced section of the composite shot properties window contains settings for fog and motion blur. Fog is used to create a fall-off in 3D scenes, while motion blur can be optionally applied to any moving item.

More information on fog.
More information on motion blur.

Once a composite shot is created it is then listed in the Media panel and its timeline will open.

Composite shots from media assets

Composite shots can also be created by using an asset in the Media panel as the source. Simply choose Make Composites Shot from an asset's menu to create the composite shot using its properties.

The new composite shot's details will be displayed so that you can check them, then the new timeline will open and the composite shot will be listed in the media panel, with the source media already in place as a layer.

Createing composite shots in the Media panel does not affect the source media asset.

Converting layers to composite shots

A layer in a composite shot can be converted into a new composite shot.

The selected layer is replaced on the timeline with the new composite shot, with the original layer moved inside the new composite shot as its first layer.

When converting a layer to a composite shot you are presented with the following options:

Convert to comp 2

The new composite shot needs a name. It's a good idea to have a clear naming policy to keep track of your work, especially if your project has many VFX shots.

The new composite shot can take its core properties from the selected layer or from the current composite shot. You will often be working with layers which have different properties than the composite shot.

If you have already applied effects and masks to the layer or adjusted its transform transform properties you can choose what to do with that data.

Leave Here applies the effects, masks and transform settings to the new composite shot, embedded in the original composite shot. These will therefore be applied after the new composite shot itself has been rendered.
Move with Clip keeps the effects and transform settings with the original layer, which is then placed inside the new composite shot.

For more information about using composite shots inside other composite shots, see Embedding composite shots.

Converting clips to composite shots on the editor timeline

Composite shots and the editor timeline closely interact. Any clip on the editor timeline can be converted to a composite shot. For details see Using composite shots in the editor.