Controlling the 3D view

Controlling the 3D view

Navigating in a 3D composite shot is different than in a 2D composite shot as you also have to take the Z-axis (depth) into consideration.

If you are in the active camera view when adjusting the 3D view your camera will be transformed. In perspective view your view will change but your camera will be unaffected.

Orbit tool

The quickest and easiest way to move around the 3D space is using the orbit tool. This is found in the Viewer tools and needs to be selected before it can be used.

When the orbit tool is selected, you will not see the wireframe outlines of your layers and you will not be able to use the Viewer transform controls. Change back to the Select tool to return to the normal mode.

With the orbit tool selected you can click anywhere in the 3D space to rotate around that point.

If you click on a layer the view will rotate around the layer.
If you click on an empty space it will rotate around that point on the 3D grid.

3D move controls

3D move controls

To the right of the 3D Viewer are three move controls. These are operated by clicking and dragging on them with the mouse.

Track Z - moves the camera or view forwards and backwards along its own Z axis.
Track XY - moves the camera or view horizontally and vertically along its own X and Y axes.
Pan - rotates the camera or view without moving its position.

Quick display toggles

At the bottom-left of the 3D Viewer are buttons for turning lights, shadows, motion blur, depth of field, the perspective grid and motion paths on and off.