Palacono

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Palacono
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  • Not sure the answer would help you. It's like asking "Which thumb do I hit with the hammer?" You can create a custom sized composite shot and drag what you like in there. No masking required. If it's too small or large you scale it. If in wrong pos…
  • Yeah, it sucks, but you can get part of the way there. Select 'pen' mode for the mask, then while holding down CTRL, click on the two points you want to move. Then move them together. Unfortunately you can't lock either the X or Y axis (by holdin…
  • The Spill Removal is known to futz with other colours that are close (or not even very...) to your key colour, so what you might need to do is create a duplicate of the layer, without the Spill Removal on it, above your keyed Layer. Just duplicate i…
  • Instead of this trickle of '360' versions of various effects with each release, can we have a "To 360" and "From 360" - or just one with a switch in it? - that can be applied to everything?
  • Well...not sure it's back as such. I've been semi-hacking it (actually just changing a line in a text file) since it stopped; so I've no idea which version of Hitfilm officially works with which version of Vegas.
  • You actually can change a clip back to a normal clip from a Hitfilm project. Choose replace clip and select the original clip again. I'm doing just that right now to speed up editing. Then replace it back to the Hitfilm project file again just befor…
  • I really wish you'd stop telling me what I think as an excuse not to respond with any meaningful answers of your own. But I get your shtick now, so I'm out.
  •  @PhilTanny You keep on posing (the same) questions as if you're the first to think of them, but when pressed for answers of your own - and you've been asked several pertinent ones by people on this thread, like why did you come back from Elements t…
  • Tell us the plan or there is no plan. This is the age of the Internet. If there is no video of an event: it didn't happen.
  • Well, believe it or not: you might not be the first to suggest that wheels should probably be round. Those who persevere with Hitfilm discover that it has its faults. I'm about to make a video about one of them that's been there for years, and mak…
  • Great, you've cracked it. FXHomes's target audience is that huge, untapped market of 70+ year old Grandmas who are into VFX and beating their grandkids at video games.
  • Great, there will always be outliers. The mistake is in assuming they're representative of the whole.
  • I read the thread and yes, of course all FXHome staff would say "we want newbies" as that's the business model: where they hope some will buy addon packs and/or upgrade. To say otherwise would be financial suicide.  Doesn't mean you've made your a…
  • No, you're apparently trying to serve Grandma, using Hitfilm. You want shorter answers? Ok, it's a silly idea and the wrong question. It's also a great example of newbies not knowing what they don't know. Find a more representative section of peop…
  • You've got a background in Special Ed teaching and you ask why can't Grandma do it, just because you, with your years of software development experience, can?  For the same reason you wouldn't use an axe to trim your toenails. Use the right tool for…
  • I think it's necessary to separate Hifilm users from users of  'ordinary' Video editing software. Largely because the Editor side of Hitfilm doesn't compare well to any of them. No one in their right mind would use Hitfilm to make a video of their …
  • +100 to that, but Axel's house did burn down, so he's a bit busy.
  • Surely both the first and the second zoom in could have been slightly smaller, to leave you room to do the very slow zoom on the rider's head without it going out of frame?  Just parent everything to a point and scale it down and it'll all stay in s…
  • I think Hitfilm would struggle with something like this though. It's not that's it's complicated, but for every second, you'd need dozens of layers and keyframes. https://www.youtube.com/watch?v=g02WKrWjUgA
  • @JMcAllister That's very impressive. I'd bet you'll even have @Triem23 scratching his head at that one. A lot of layers there... you do know you'll have to do a tutorial about how you pulled it off now, don't you?
  • I liked it. Only thing I semi-expected it to do, which it didn't: was after the flash and zoom in at about 6 seconds, for the next image to be different in some way; such as: rider in colour and background in mono, or blurrier, or both, and/or a wh…
  • That's a good example of different tools for different tasks on the same source clip. If you wanted to blur out the face, or do a beauty touch up and smooth the skin slightly, or turn their skin green without makeup, then you'd use mocha. It will s…
  • @Triem23 Yes, those examples are all very useful. How annoying to have to have done them all manually when you wanted to reuse something though. Comparisons with other programs aren't relevant, unless Hitfilm wins in the area that we're (well, I'm) …
  • @Triem23 I grumble because FXHome missed  quite a simple opportunity as far as MoGraph work goes.  After Josh's promises about improved MoGraph functionality last year: I'd hoped they would take my suggestion to add the simplest possible effect: a D…
  • Cons: Hitfilm has no motion graphics features whatsoever. Pros: you can bodge a few effects to be vaguely useful, but the work is all manual.   
  • A vote for which features should be added. Because if you actually asked, Markers would be No1 (Axel asked about 4 years ago... he's still waiting) and Geometry, Behaviours and 'circles on screen' to change Parameters (that can't be turned off) woul…
  • Not really. Use to be some here, but that's got bandwidth problems, so you'll have to download everything and see if the readme in the zip file does what you want: http://www.inscapedigital.com/presets/
  • And another update, Perspective Warp (wait, what? ) Also affects the Scopes even when doing no actual perspective warping. Possibly others once you start looking. Time to tag @Ady and @CedricBonnier http://i854.photobucket.com/albums/ab106/pickan…
  • As it's still presumably going to be exported as the same low resolution, and you said you are adding the text yourself, then a couple of ways to make the text more readable at low resolution is to add an outline, make the font chunkier and fairly s…
  • Maybe try using Matte Cleaner on the Shatter Mask and have it eat into the edges and try and make them more solid and less soft?