GrayMotion

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GrayMotion
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  • Sounds like @Hitfilmer128619 system is old enough not to have the Prores codecs installed.. Look here for your solution.... https://fxhome.com/forum/discussion/comment/104891/#Comment_104891
  • ... I was fooling with the" moire" thing the other day as the OP's post intrigued me back to this topic......I had a model that was being difficult. For kicks I put a grade layer just above the lights added a blur of about 7-10 and change the blend…
  • You know how to tell when you have the right amount of spices in the sauce @Triem23 - when your render times for a 20sec comp go from 57 min to 16 hours.
  • @Stargazer54 - I read science studies now that claim the Sun's own magnetic field is protecting all the planets as  the Sun's current trajectory is dragging our Solar System through some type of gas clouds with a recorded (how?) temperature of 6000 …
  •  Ah! Of course....and there is the awesome sauce that I was missing. To boot...after @tddavis shared one of your old asteroid comps with me it became clear that I had completely overlooked multiple emitters as a solution to my problem. At first I tr…
  • If I build a comp of 1 sec intervals of 3d rocks and then use that layer as a texture there is no shadowing on the particles...they are lite on or off...no shadowing. One thing here...if you throw a light inside the texture comp you do get the prope…
  • Always on the look out for good clear RAW space footage...if you have the ability to work with RED RAW files (say FCPX) you might be interested in this awesome set of files from NASA. These are making for some fantastic backdrops to my ISS model :-)…
  • From time to time a specular map and adding a bit of blur (or Diffuse) has helped with moire but more than not this is the single biggest issue bringing models into Hitfilm. I cant say what it is thats causing this (above my pay grade)....we are mor…
  • @AIDinelt - First - Concerning your screen shot that you posted above - have you since changed the Illumination to Cook-Torrance and generated a normals map for the model? I can attest that some models I tried to use shine sparkle like a diamond in…
  • I've had issue like that in the past with some models...and have been able to fix a few "poorly" made surfaces surface geometry issues by generating new normals. Have you seen this info on the Advanced tab of the 3D Model Properties box? http://fxh…
  • “Mac users can ignore most of what's here because you already have full access to ProRes.” Do I? Where and how?  Prores is native to your Mac. Do as Norman suggests and just use Hitfilm to encode. Simply import the clip you want to encode into a c…
  • As mentioned before. .. http://hitfilm.com/forum/discussion/comment/111406/#Comment_111406 Can't guarantee you won't have to modify your Privacy settings but CAN guarantee it is safe software from a trusted developer. 
  • @Hitfilmer226000 What versionof Ignite do you have? I just checked here: All is working as expected. Current High Sierra ver : 10.13.4 FCPX - 10.4.2 Ignite ver -1.0.0203
  • Have you seen these.. https://www.youtube.com/watch?v=zZgf1Pm193M https://www.youtube.com/watch?v=jKxS8amkrGY
  • Sorry for your woes KraigA- Frustrating for sure. To tell you the truth autosave has never worked for me.(since Pro3) Nothing is ever saved in the autosave folder. Good thing I come from the old school of manually saving after edits. Crtl-S has and …
  • This forum uses a simple html link system thus views from this forum will normally may not count for months.  You can verify views from external sites by: Login to YouTube Go to Creator Studio Go to Analytics Select Traffic Sources Select …
  • I recently ran back into an issue with motion blur on a particle system turning particle textures transparent. After pondering for a minute I went to the manual and I quickly found the answer to this issue. Alpha boost - when using motion blur part…
  • Thanks Mike - I guess I need to just permanently use your camera rigs you've described. It is so easy to have the camera just follow a point but I do get "funky" action from time to time with the camera. I'll change my workflow a bit and at first h…
  • @maneo11 - Would something like this do for you?  http://scifi3d.com/download.asp?intGenreID=10&intCatID=8&filekey=261&key=155 There are textures and lights and can be imported in Hitfilm. Verifiable by me. I test drove it here...I tri…
  • @maneo11 "So I have a 3d model of an imperial star destroyer which I’ve exported from blender into hitfilm 4" I am very sorry. I should have payed closer attention to your very first type. Are you saying that the model in Blender has textures assoc…
  • I have one of those models I think and you are right  - it did not come with textures. Sorry to say but I don't have a clue where you can get a free model like that with textures. Someone else might though. In the meantime you can use the model if …
  • @Hitfilmer128619 - Have you been reading your own thread you started? Norman PCN is laying it out plane as day. Take his advice and check your own files. I've been checking on him to....some people are saying RAW...but they are not RAW files...just…
  • Sorry for my ignorance @NormnaPCN - I don't know the lingo/specs/etc like you do so when I was saying "better"...I didn't know what the h e double L l was talking about. By far the MP4 format the camera uses is better in terms of bitrate: 93.9 Mb/s…
  • Thanks for the clarification @NormanPCN - but I can tell you from reading different sources many use the term RAW when describing AVCHD. Very confusing. I take it than that if you have two options for recording as my Lumix G7 does...AVCHD or MP4 th…
  • I've seen this once or twice. Are the textures actually linked to the model? In the 3D model import viewer window under the Material tab - Diffuse Map, Specular Map and Normal Map - is there a diamond shape with an exclamation point beside them? I…
  • Pops the top on a PBR and hands it.......oh wait...wrong PBR. This is something that is very exciting. I love the way Blenders material nodes work. I'm a huge fan of @spydurhank and getting "huuger" all the time. So are you talking about things li…
  • I've got to ask this since it raised a question in my head about RAW. Is Sony's AVCHD (.mts) considered a  RAW file? 
  • I went ahead and did a little test...I went over to RED and download a sample R3D file, imported into FCPX and then exported out to a ProRes 422 file. Brought the ProRes into Hitfilm and exported it out in Cineform. I placed both the renders  on the…