Hi. I've just installed HF3 and opened some of my previous projects made in HF2. I've noticed that motion path works different in HF3. For example, I've got a camera that moves and rotates to follow an object. There are 3 keyframes for position and rotation. First, camera is moving (looking from top view) from left to right and there is almost no rotation, then in the middle keyframe camera turns down and rotates to the left a bit.
In HF2 this rotation keyframes makes no rotation from keyframe 1 to 2. In HF3 there camera rotates in oposite direction, to get smoth path to keyframe 3 I guess.
There is a huge lack in HitFilm to control motion path to get it behave as I want. I can't for example make some sharp moves or simple... a circle movement for camera to orbit an object. There should be an editor for motion path with bezier or spline curves.