I wanted the particle sim to spawn some stuff around a tree for a christmas video. But the lightning changes as soon as particles are spawned.
I managed to isolate it into a single comp (I know the setup does not look nice, it is just for demonstration). After 5 seconds the partice sim should spawn squeres around the tree for a few seconds. As soon as the first particle is spawned the lighting of the sceene changes completely. Do I miss something?
The behaviour is different if layer is set to 3D plane which is not intended since the camera is supposed to move around.
Link to project and objects Total size nearly 300 MB
Project file is Hitfilm Pro 6.1