How to add bezier handles to existing mask nodes?

I have a mask and I want the straight lines to curve. How do I get bezier handles on the four corners of the mask? If I pull in the middle, it places another point which I don't really want. I think I can do this with four points.


  • Right click the point, Convert to... Smooth, I think. Whatever isn't "Corner."

  • edited September 2017

    Oh right, yeah! Thanks!

    I originally envisioned using video that could loop but I've ended up using still images which just loop a flashing cursor so basically two GIF frames (I could have just done this all in an image editor). I can't type on the computer because that would be too much effort to make realistic and I also don't have a green screen (I have one in my mum's attic but that's not much use right now).

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