Authors Description: This is a set of 6 still images of slightly cartoony looking muzzle flashes. I took the 6 original Cinematic flashes and made the a little cartoony. There is a little glow around them. You might be able to be...
Authors Description: Can be used to simulate the impact of a single shot.
A black hole is in the centre, with debris and smoke flying out of it. Lasts 55 frames.
Although you can also use it for an automatic weapon by...
An animated gatling gun with spinning barrels. 3 different views, one side view, one front on view and one angled forward but off screen. Nice motion blur on the barrels and great alpha channeling. All...
Authors Description: This is a rendered old style cannon used in battle before modern warfare. There are 9 different angles, remember that they may be flipped horizontally to produce even more. This was made in response to a...
Authors Description: A Rocket flying at high speed that pans back and forth across the screen. Includes 30 high quality images and fully loopable.
This is intending for a moving shot covering lots of ground at a intense speeds,...
Based on the bullet stopping scene from The Matrix. About 35 bullets zoom forwards from behind the camera then stop in mid-air. 36 frames long. Good perspective and nice alpha channeling
A still shot of a grenade. Includes 2 variations, one is the normal version pictured and the other is a blurred version which is best used when the grenade is in motion. Decent alpha channeling on both.
Authors Description: A frontal view of a muzzle flash from an automatic weapon as seen in movies. Two muzzle flashes emit from both sides. This is based off of Mecha's original "Real Muzzle Flashes".
Authors Description: 3d bullets coming to a stop just infront of the camera.
A small bit of black around the motion blurred edges. But set the transparency down a little bit and it should look fine.
(It does not look at all so...
Another attempt at the bullet ripple effect inspired by the matrix films. This one works by rippling a generic background of grass and sky. The effect fades in from black and then back out to black over 120...
An attempt at the bullet time trail from the matrix movies. Trail appears from right to left over 22 frames. Bad jpeg compression gives it a speckly apperance.
An interesting attempt to simulate the matrix bullet trail effect. The animation is of a trail moving from left to right over 16 frames. The images appear to have been drawn by hand in a paint program then...
Authors Description: No more guns that never run out of ammo. Drop a magazine out of your gun later if it adds some impact to your clip. Or make it look like the slide on your pistol is being blown back when timed with a...
Authors Description: Similar to the scorch marks plug-in, I tried to make this one more specifically the type of burn marks you would see from a laser blaster hit. Also, to make it a bit more versatile and adjustable, this one...
Authors Description: A variety of scorch marks. You can use them for laser hits, especially to armor, the result of fire scorching something, or just as a sort of grime map for some object to dirty it up. They work very well if...
Authors Description: A green version of the blue Gas Lightblade. About 52 frames long, loopable (with perhaps a very slight 'pause' in between cycles).
Authors Description: A yellow flash which turns into a line of sparks which in turn fade away, all over a range of 12 frames. Here I used it for a lightsaber which is malfunctioning.